3 dimensional point specified using metres Length as units rather than pure numbers. The Letter M was used rather L for Length to avoid confusion with the LL ending which is short for Latitude-longitude.
- Companion:
- object
Value members
Concrete methods
Produces the dot product of this 2 dimensional distance Vector and the operand.
Produces the dot product of this 2 dimensional distance Vector and the operand.
Rotate around the X axis, viewed from positive X. A positive angle is anti clockwise.
Rotate around the X axis, viewed from positive X. A positive angle is anti clockwise.
Rotates this vector around the Y axis, viewed form positive Y through the given angle around the origin.
Rotates this vector around the Y axis, viewed form positive Y through the given angle around the origin.
Rotates the vector around the Y axis 180 degrees or Pi radians.
Rotates the vector around the Y axis 180 degrees or Pi radians.
rotates the vector around the Y axis 90 degrees or Pi/2 radians, clockwise.
rotates the vector around the Y axis 90 degrees or Pi/2 radians, clockwise.
rotates the vector around the Y axis, 90 degrees or Pi/2 radians, anticlockwise.
rotates the vector around the Y axis, 90 degrees or Pi/2 radians, anticlockwise.
Rotate around the Z axis, viewed from positive Z. A positive angle is anti clockwise.
Rotate around the Z axis, viewed from positive Z. A positive angle is anti clockwise.
Rotates the vector around the Z axis 180 degrees or Pi radians.
Rotates the vector around the Z axis 180 degrees or Pi radians.
rotates the vector around the Z axis 270 degrees anti clockwise or, 90 degrees or Pi/2 radians, clockwise.
rotates the vector around the Z axis 270 degrees anti clockwise or, 90 degrees or Pi/2 radians, clockwise.
rotates the vector around the Z axis, 90 degrees or Pi/2 radians, anticlockwise.
rotates the vector around the Z axis, 90 degrees or Pi/2 radians, anticlockwise.
Converts this Metres3 point to a Some[Metres2] point of the X and Y values, returns None if the Z value is negative.
Converts this Metres3 point to a Some[Metres2] point of the X and Y values, returns None if the Z value is negative.