Resolves turn. Takes in the directives from the single GUI player and sets the valid directives as intentions. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issuing the command may not know its real location.
Resolves turn. Takes in the directives from the single GUI player and sets the valid directives as intentions. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issuing the command may not know its real location.