G2HScen

ostrat.gTwo.h2p.G2HScen
See theG2HScen companion object
trait G2HScen extends HSysTurnScen

A scenario turn or state for Game Three. Adds in multiple turn orders which are now part of the game state.

Attributes

Companion
object
Graph
Supertypes
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
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Known subtypes
object G2HScen1
object G2HScen2
object G2HScen3
object G2HScen4

Members list

Value members

Abstract methods

An optional player can occupy each tile. This is the only tile data in the game.

An optional player can occupy each tile. This is the only tile data in the game.

Attributes

Concrete methods

The Counters in this scenario.

The Counters in this scenario.

Attributes

Resolves the turn returning a new LayerHcOptSys of CounterStates.

Resolves the turn returning a new LayerHcOptSys of CounterStates.

Attributes

override def title: String

Attributes

Definition Classes

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Inherited from:
GridTurnScen

Implicits

Inherited implicits

implicit def gridSys: HGridSys

Attributes

Inherited from:
HSysScen