CivScenStart

ostrat.pCiv.CivScenStart
trait CivScenStart extends CivScen

A Civ scenario state at turn 0.

Attributes

Graph
Supertypes
trait CivScen
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
Show all
Known subtypes
object Civ1
object Civ2

Members list

Value members

Concrete methods

override def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Definition Classes

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
override def title: String

Attributes

Definition Classes
Inherited from:
CivScen

Inherited fields

Attributes

Inherited from:
CivScen

Attributes

Inherited from:
CivScen

Attributes

Inherited from:
CivScen

tile terrain.

tile terrain.

Attributes

Inherited from:
CivScen

Implicits

Inherited implicits

implicit def gridSys: HGridSys

Attributes

Inherited from:
HSysScen