Isle3Homo

ostrat.egrid.WTerrSetter.Isle3Homo
class Isle3Homo(val terr: Land, val sepTerrs: Water) extends Isle3, IsleNBaseHomo

Sets the HSep terrain and corners for an Island, with a radius of 3/16 of the radius of the hex, where all 6 HSeps have the same terrain.

Attributes

Graph
Supertypes
trait Isle3
trait Isle3Base
trait IsleNBase
trait TRowElem
trait TRowElemBase
trait WTileHelper
class Object
trait Matchable
class Any
Show all

Members list

Value members

Inherited methods

override def magnitude: Int

Attributes

Definition Classes
Inherited from:
Isle3Base
override def run(row: Int, c: Int): Unit

Sets HCen and HSep data and HCorner values.

Sets HCen and HSep data and HCorner values.

Attributes

Definition Classes
Inherited from:
IsleNSmallBase
override def sepTerr0: HSetter.this.SST

The HSep separator terrain for HSep0 the island's upper right separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep0 the island's upper right separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
override def sepTerr1: HSetter.this.SST

The HSep separator terrain for HSep1 the island's right separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep1 the island's right separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
override def sepTerr2: HSetter.this.SST

The HSep separator terrain for HSep2 the island's lower right separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep2 the island's lower right separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
override def sepTerr3: HSetter.this.SST

The HSep separator terrain for HSep3 the island's lower left separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep3 the island's lower left separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
override def sepTerr4: HSetter.this.SST

The HSep separator terrain for HSep4 the island's left separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep4 the island's left separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
override def sepTerr5: HSetter.this.SST

The HSep separator terrain for HSep5 the island's upper left separator. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for HSep5 the island's upper left separator. Typically, water terrain or a wall on decimetre scale maps.

Attributes

Definition Classes
Inherited from:
IsleNBaseHomo
def setTerrs(row: Int, c: Int): Unit

Attributes

Inherited from:
IsleNBase

Concrete fields

The HSep separator terrain for all 6 HSeps. Typically, water terrain or a wall on decimetre scale maps.

The HSep separator terrain for all 6 HSeps. Typically, water terrain or a wall on decimetre scale maps.

Attributes

val terr: Land

The tile terrain. typically land terrain.

The tile terrain. typically land terrain.

Attributes