ostrat.gTwo.h2p
Members list
Type members
Classlikes
The Counter and its intentions. I'm thinking that a game entity and its state should generally be stored in the same layer.
Attributes
- Companion
- class
- Supertypes
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trait Producttrait Mirrorclass Objecttrait Matchableclass Any
- Self type
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CounterState.type
Simple game manager for G2HScen. Contains the scenario and the set of Counters controlled by the single GUI player.
Graphical user interface for example game 3. A hex based game like game 1, that introduces multi turn directives.
Graphical user interface for example game 3. A hex based game like game 1, that introduces multi turn directives.
Attributes
- Supertypes
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trait Serializabletrait Producttrait Equalsclass HGridSysGuitrait CmdBarGuitrait CanvasPanelledtrait CanvasUserclass Objecttrait Matchableclass AnyShow all
Attributes
- Supertypes
- Self type
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G2HLaunch.type
A scenario turn or state for Game Three. Adds in multiple turn orders which are now part of the game state.
A scenario turn or state for Game Three. Adds in multiple turn orders which are now part of the game state.
Attributes
- Companion
- object
- Supertypes
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trait HSysTurnScentrait GridTurnScentrait HSysScenclass Objecttrait Matchableclass AnyShow all
- Known subtypes
1st example Turn 0 scenario state for Game Three.
1st example Turn 0 scenario state for Game Three.
Attributes
- Supertypes
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trait G2HScentrait HSysTurnScentrait GridTurnScentrait HSysScenclass Objecttrait Matchableclass AnyShow all
- Self type
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G2HScen1.type
2nd example Turn 0 scenario state for Game Three.
2nd example Turn 0 scenario state for Game Three.
Attributes
- Supertypes
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trait G2HScentrait HSysTurnScentrait GridTurnScentrait HSysScenclass Objecttrait Matchableclass AnyShow all
- Self type
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G2HScen2.type
3rd example Turn 0 scenario state for Game Three.
3rd example Turn 0 scenario state for Game Three.
Attributes
- Supertypes
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trait G2HScentrait HSysTurnScentrait GridTurnScentrait HSysScenclass Objecttrait Matchableclass AnyShow all
- Self type
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G2HScen3.type
Attributes
- Supertypes
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trait G2HScentrait HSysTurnScentrait GridTurnScentrait HSysScenclass Objecttrait Matchableclass AnyShow all
- Self type
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G2HScen4.type
Class may not be needed. A class identifying a Counter and an HCen hex coordinate position.
Class may not be needed. A class identifying a Counter and an HCen hex coordinate position.
Attributes
- Supertypes
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trait Serializabletrait Producttrait Equalstrait HexMemShow[Counter]trait PersistNFixedtrait Persist1Plus[HCen]trait PersistNtrait TellNtrait Telltrait Persistclass Objecttrait Matchableclass AnyShow all