ZugScen

ostrat.pzug.ZugScen
trait ZugScen extends HSysTurnScen

ZugFuhrer scenario turn state.

Attributes

Graph
Supertypes
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
Show all
Known subtypes
trait ZugScenStart
object Zug1
object Zug2
object Zug3
Self type

Members list

Value members

Concrete methods

def endTurn(): ZugScen
def setSquadMove(r: Int, c: Int, polity: Polity, steps: HStep*): Unit
override def title: String

Attributes

Definition Classes

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Inherited from:
GridTurnScen

Abstract fields

tile terrain.

tile terrain.

Attributes

Implicits

Inherited implicits

implicit def gridSys: HGridSys

Attributes

Inherited from:
HSysScen