WW1Scen1

ostrat.pww1.WW1Scen1
object WW1Scen1 extends WW1Scen

Attributes

Graph
Supertypes
trait WW1Scen
trait HSysTurnScen
trait GridTurnScen
trait HSysScen
class Object
trait Matchable
class Any
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Self type
WW1Scen1.type

Members list

Value members

Concrete methods

override def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Definition Classes

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
def endTurn(orderList: HCenStepPairArr[Lunit]): WW1Scen

Attributes

Inherited from:
WW1Scen
def title: String

Attributes

Inherited from:
WW1Scen

Concrete fields

override val corners: HCornerLayer
override val lunits: LayerHcRArr[Lunit]
override val sTerrs: LayerHSOptSys[WSep, WSepSome]
override val terrs: LayerHcRefSys[WTile]

Implicits

Implicits

implicit override def gridSys: EGrid120LongFull

Attributes

Definition Classes