FourScen3

ostrat.gFour.hp4.FourScen3
object FourScen3 extends G4HScen

2nd Scenario of Game Four. Has a larger number of hexs.

Attributes

Graph
Supertypes
class G4HScen
trait HGridScen
trait HSysScen
class Object
trait Matchable
class Any
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Self type
FourScen3.type

Members list

Value members

Inherited methods

def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen

Concrete fields

override val lunits: LayerHcRArr[LunitState]
override val terrs: LayerHcRefSys[Terr]

tile terrain.

tile terrain.

Attributes

Inherited fields

val turn: Int

Attributes

Inherited from:
G4HScen

Implicits

Implicits

implicit override val gridSys: HGrid

This gives the structure of the hex grid system. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

This gives the structure of the hex grid system. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

Attributes