ostrat.gThree
package ostrat.gThree
This is the package for the 3rd example of a simple simultaneous turn tile based game. This example introduces terrain.
Attributes
Members list
Concise view
Type members
Classlikes
case class GThreeGui(canv: CanvasPlatform, scenStart: ThreeScen, viewIn: HGView) extends HGridSysGui
Attributes
- Graph
- Supertypes
- trait Serializabletrait Producttrait Equalsclass HGridSysGuiclass TGridSysGuiclass CmdBarGuiclass CanvasPanelledclass CanvasUserclass Objecttrait Matchableclass Any
object Lunit
Attributes
- Graph
- Supertypes
- Self type
- ThreeLaunch.type
Example Game four scenario trait.
object ThreeScen
Attributes
- Graph
- Supertypes
- Self type
- ThreeScen1.type
Attributes
- Graph
- Supertypes
- Self type
- ThreeScen2.type
2nd Scenario of Game Four. Has a larger number of hexs.
2nd Scenario of Game Four. Has a larger number of hexs.
Attributes
- Graph
- Supertypes
- Self type
- ThreeScen3.type
3rd Scenario of Game Four. Has a larger number of hexs.
3rd Scenario of Game Four. Has a larger number of hexs.
Attributes
- Graph
- Supertypes
- Self type
- ThreeScen4.type