MapGui
A MapGui uses a CanvMulti. It has a main map panel and a top control panel. In addition translates between 2d game coordinates and 2d coordinates on the canvas. Allowing the canvas to display a moving, scalable 2d view though the Game map. The x coordinate increases from left to right, the y coordinate increases from bottom to top.
Attributes
- Graph
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- Supertypes
- Known subtypes
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class UnfixedMapGuiclass PlanetsGui
Members list
Value members
Concrete methods
repaints the top command bar
repaints the top command bar
Attributes
Inherited methods
Attributes
- Inherited from:
- CanvasPanelled
This reverses the order of the GraphicActive List. Method paints objects to screen as side effect.
This reverses the order of the GraphicActive List. Method paints objects to screen as side effect.
Attributes
- Inherited from:
- CanvasUser
Attributes
- Inherited from:
- CanvasPanelled
This method creates a new frame for the panel. It clips the painting area. Paints the Panel with the back colour, translates the GraphicElems from their positions relative to the Panel's centre to their absolute positions on the canvas. It stores the active object shapes with their absolute positions on the panels active object list. Finally it unclips the painting area.
This method creates a new frame for the panel. It clips the painting area. Paints the Panel with the back colour, translates the GraphicElems from their positions relative to the Panel's centre to their absolute positions on the canvas. It stores the active object shapes with their absolute positions on the panels active object list. Finally it unclips the painting area.
Attributes
- Inherited from:
- CanvasPanelled