Terr320E0

ostrat.eg320.Terr320E0$
object Terr320E0 extends Long320Terrs

WTile terrain for 15 West to 15 East. So one of the principles of these terrain grids is that tiles and tile sides should be specified according to objective geographical criteria, not political considerations. So hex 4CG0 140, 512 should not be a sea hex as the majority of the hex is covered by land and we do not want the narrowest gap from England to France to be a whole hex. Given that it is a land hex by geoprhical area it must be assigned to France

Attributes

Graph
Supertypes
trait LongTerrs
class Object
trait Matchable
class Any
Self type

Members list

Concise view

Value members

Concrete fields

override val corners: HCornerLayer
override val sTerrs: HSideOptLayer[WSide]
override val terrs: HCenLayer[WTile]

The tile terrain,

The tile terrain,

Attributes

Implicits

Implicits

implicit override val grid: EGrid320LongFull

The grid used.

The grid used.

Attributes