IndRevScen

ostrat.pind.IndRevScen

Attributes

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Supertypes
trait HSysTurnScen
trait GridTurnScen
trait EScenBasic
trait HSysScen
class Object
trait Matchable
class Any
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Known subtypes
object IndRevScen1
object IndRevScen2

Members list

Value members

Concrete methods

override def title: String

Attributes

Definition Classes

Inherited methods

Attributes

Inherited from:
EScenBasic
def defaultView(pxScale: Double): HGView

Attributes

Inherited from:
HSysScen
override def gridSys: EGridSys

Attributes

Definition Classes
Inherited from:
EScenBasic

Attributes

Inherited from:
EScenBasic

Attributes

Inherited from:
EScenBasic

Attributes

Inherited from:
EScenBasic
def turn: Int

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.

Attributes

Inherited from:
GridTurnScen

Abstract fields