BendInBase
ostrat.prid.phex.HSetter.BendInBase
trait BendInBase extends BendBase
Sets only the inside HCorner of Vertex for a bend in HSeps terrain, Sets the left most of the HSeps of this vertex. The orientation of the bend is specified by the direction of the inside of the bend. This trait is provided to model real world geographic / terrain features and is probably superfluous for created worlds / terrain.
Attributes
- Graph
-
- Supertypes
- Known subtypes
-
class BendIn
Members list
Keywords
- no keywords
- final
- override
Inherited
- Not inherited
- BendBase
- VertSetBase
In this article