ZugScenStart

trait ZugScenStart extends ZugScen

ZugFuhrer scenario turn 0 state.

trait ZugScen
class Object
trait Matchable
class Any
object Zug1
object Zug2
object Zug3

Value members

Concrete methods

override
def turn: Int
Definition Classes

Inherited methods

Inherited from
ZugScen
Inherited from
ZugScen
def setSquadMove(r: Int, c: Int, polity: Polity, steps: HStep*): Unit
Inherited from
ZugScen

tile terrain.

tile terrain.

Inherited from
ZugScen

Inherited fields

Inherited from
ZugScen

Implicits

Inherited implicits

implicit
val grid: HGrid

This gives the structure of the hex grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

This gives the structure of the hex grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

Inherited from
HexGridScen