package gUne
This is the package for an extremely simple simultaneous turn game.
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- case class GUneGui(canv: CanvasPlatform, scenStart: UneScen) extends CmdBarGui with Product with Serializable
Graphical user interface for GOne example game.
- trait UneScen extends AnyRef
A scenario turn or state for Game One.
A scenario turn or state for Game One. Consists of just a turn number and a tile Grid. Each tile can contain a single player or can be empty.
- trait UneScenStart extends UneScen
This trait just puts the value 0 in for the turn.