Scenario trait for Game Two.
- Companion:
- object
Value members
Abstract methods
Inherited methods
The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.
The turn number. This will normally start at 0. The player will then give their instructions for turn 1. The scenario will take these orders / instructions and return the new game state at turn 1.
- Inherited from:
- GridTurnScen
Implicits
Inherited implicits
This gives the structure of the square grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.
This gives the structure of the square grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.
- Inherited from:
- SqGridScen