OneScenStart

trait OneScenStart extends OneScen

This trait just puts the value 0 in for the turn.

trait OneScen
class Object
trait Matchable
class Any
object OneScen1
object OneScen2
object OneScen3

Value members

Inherited methods

def endTurn(orderList: Arr[(Player, HStep)]): OneScen

Resolves turn. Takes a list Arr of commands consisting in this simple case of (Player, HStep) pairs. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issueing the command may not know its real location.

Resolves turn. Takes a list Arr of commands consisting in this simple case of (Player, HStep) pairs. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issueing the command may not know its real location.

Inherited from
OneScen

An optional player can occupy each tile. This is the only tile data in the game.

An optional player can occupy each tile. This is the only tile data in the game.

Inherited from
OneScen

Concrete fields

override
val turn: Int

Implicits

Inherited implicits

implicit
val grid: HGrid

This gives the structure of the hex grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

This gives the structure of the hex grid. It contains no data about the elements of the grid. But it allows the scenario to create and operate on flat arrays of data.

Inherited from
HexGridScen