OneScen1

object OneScen1 extends OneScenStart

1st example Turn 0 scenario state for Game One.

trait OneScen
class Object
trait Matchable
class Any

Value members

Inherited methods

Inherited from:
HexGridScen
def endTurn(orderList: Arr[(Player, HStep)]): OneScen

Resolves turn. Takes a list Arr of commands consisting in this simple case of (Player, HStep) pairs. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issueing the command may not know its real location.

Resolves turn. Takes a list Arr of commands consisting in this simple case of (Player, HStep) pairs. The command is passed in as a relative move. This is in accordance with the principle in more complex games that the entity issueing the command may not know its real location.

Inherited from:
OneScen

Concrete fields

Inherited fields

override val turn: Int
Inherited from:
OneScenStart

Implicits

Implicits

implicit val grid: HGridReg