OldWorldMap

class OldWorldMap[TileT <: TileAncient, SideT <: TileSideAncient](val fTile: (Int, Int, WTile) => TileT, fSide: (Int, Int, SideTerr) => SideT)(implicit evTile: ClassTag[TileT], evSide: ClassTag[SideT])
class Object
trait Matchable
class Any
class BcScen
object Bc1
class EarthAllMap[TileT, SideT]
class NapScen
object Nap1
class WWIIScen
object WW1940

Value members

Concrete methods

def fTiles[D](f: (TileT, D) => Unit, data: (Int, Int, D)*): Unit
def modTiles[A](f: (TileT, Cood, A) => TileT, data: (Int, Int, A)*): Unit

Needs looking at

Needs looking at

def setTile(x: Int, y: Int, newTile: TileT): Unit
def tile(x: Int, y: Int): TileT
def tile(cood: Cood): TileT

Concrete fields

val fTile: (Int, Int, WTile) => TileT
val grids: Arr[EGridAncient[TileT, SideT]]