Locates military units and gives information for a given date and time.
Strategy Games using tiled world maps.
A simple simultaneous turn multi player game set in Europe in 1900. As the name suggests no random element.
A simple consecutive turn, world map game that has some grounding in earth geography.
World War II Game
This was chosen as the third priority application as it seemed like the best choice for a game that could use the 320km scale tiled world map.
A grand strategy game with a start point of 305BC. It uses an 80km scale world map. This is the game that most interests me.
World War I Game
A 120km hex game.
A game where empires appear at set times according to history. Uses 220km hex scale
A grand strategy game with a start point of 1492. It also uses an 160km scale world map.
A grand strategy game with a start point of 1783. It also uses an 80km scale world map. This is the second game that most interests me.
Other Tiled Map Applications.
A Tactical strategy game with a 20 metre hex scale.
A Tactical strategy game on square tiles with a 0.5 metre tile scale.
A 4X strategy game using hexs. Its main use so far has been to develop a generalised side terrain
- Geometry and Graphics Tutorials
Mostly knocked togethor quickly some time back. I've included it next just because its different.
Just some flags using the graphics module. Thanks to Rod and Stephen who did most of the work on this.